Hi! I'm Nawal Abdi.

I am a 3D Modeler, Programmer, and Producer that have gained experience creating modular asset packs, working with texture, implementing lighting and post-processing techniques through Unreal Engine, and optimising scenes for real-time performance for the players. I specialise in collaborative environments, frequently working with developers, animators, and designers to ensure asset integration and consistent visual quality.

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3D Props & Interior Design

I pursue in creating detailed 3D props and environmental interiors that tell a story through life.

  • Prop Modeling
  • Interior Environmental Design
  • Asset Optimisation for Engines
  • Texturing and UV Mapping
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Technical Programming

I handle the technical implementation of narrative systems to bridge the gap between art and gameplay.

  • Languages: C/C++, LUA, Python, C#
  • Version Control Software: Git, Perforce
  • Engines: Roblox Studio, Unreal Engine, Unity, Ren'Py, RPG Maker
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Producer & Leadership

I manage workflows to keep projects on track, motivate team members and building effective teamwork.

  • Team Workflow Coordination
  • Production Pipeline Management
  • Scope & Resource Planning

Selected Works

Arcana Romance 2
Ren'py Programmer

Arcana Romance 2

LaurEli
Ren'py Programmer

LaurEli

LaurEli
3D Modeller

Frank The Fox: Remote

LaurEli
UI Designer

The World is Your Weapon

LaurEli
3D Modeller

Refruit: Camera Edition